Instead of the “Monday Scaries,” employees of mobile game developer Square Enix Montreal have “Magic Mondays.”
The company instituted a four-day workweek out of necessity during the COVID-19 pandemic but now, the policy remains to help the growing company retain workers in a competitive labour market.
“It started a year and a half ago and it was meant to help employees cope with stress: working from home, homeschooling, having to cope with all that work-life balance in that new working from home situation,” Nathalie Gauthier, executive producer at Square Enix, tells Global News.
For more info, please go to https://globalnews.ca/news/8958214/canada-four-day-work-week/
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The company instituted a four-day workweek out of necessity during the COVID-19 pandemic but now, the policy remains to help the growing company retain workers in a competitive labour market.
“It started a year and a half ago and it was meant to help employees cope with stress: working from home, homeschooling, having to cope with all that work-life balance in that new working from home situation,” Nathalie Gauthier, executive producer at Square Enix, tells Global News.
For more info, please go to https://globalnews.ca/news/8958214/canada-four-day-work-week/
Subscribe to Global News Channel HERE: http://bit.ly/20fcXDc
Like Global News on Facebook HERE: http://bit.ly/255GMJQ
Follow Global News on Twitter HERE: http://bit.ly/1Toz8mt
Follow Global News on Instagram HERE: https://bit.ly/2QZaZIB
#GlobalNews #4dayworkweek #labourmarket
- Category
- U.S. & Canada
- Tags
- global news, Four-day work weeks, 4-day work weeks
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