Dungeons and Dragons is a franchise that has played a huge role in countless lives, allowing players to band together in makeshift adventures against imaginary foes for almost 50 years
Recently, however, those players were forced to band together against an all too real and familiar foe — corporations.
It began over 20 years ago, when owners of the D&D brand "Wizards of the Coast" decided to allow third parties to create content, like these fantastic adventures, using their rules, characters and multi-sided die.
Players across the D&D world sharpened their swords and decided to take a swing at what they saw as a corporate dragon and started buying anything but original D&D products.
For more info, please go to https://globalnews.ca/video/9456057/dungeons-dragons-ogl/
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Recently, however, those players were forced to band together against an all too real and familiar foe — corporations.
It began over 20 years ago, when owners of the D&D brand "Wizards of the Coast" decided to allow third parties to create content, like these fantastic adventures, using their rules, characters and multi-sided die.
Players across the D&D world sharpened their swords and decided to take a swing at what they saw as a corporate dragon and started buying anything but original D&D products.
For more info, please go to https://globalnews.ca/video/9456057/dungeons-dragons-ogl/
Subscribe to Global News Channel HERE: http://bit.ly/20fcXDc
Like Global News on Facebook HERE: http://bit.ly/255GMJQ
Follow Global News on Twitter HERE: http://bit.ly/1Toz8mt
Follow Global News on Instagram HERE: https://bit.ly/2QZaZIB
#GlobalNews #DungeonsandDragons
- Category
- U.S. & Canada
- Tags
- global news, dungeons and dragons, D&D
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